Tue. Dec 7th, 2021
Work in progress video 29: Pedestrians (II)

Now, I can connect static objects to the animated fashions, positioned relative to one of many bones of their skeleton, like weapons or hats (you’ll be able to’t have a sport with out hats these days :P).


About the sport: I’m programming it utilizing C++ and DirectX 9.0c. My chosen physics engine is Bullet Physics. No sound for now.

extra information: http://blog.binarynonsense.com

By admin