Wed. Oct 20th, 2021
I Remade GTA: San Andreas Because Rockstar Wouldn't



This is how GTA: San Andreas appears in 2021.
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I remade an intro cinematic from Grand Theft Auto: San Andreas utilizing Unreal Engine 4. GTA: SA is among the finest video games of all time, so it must be remade. Rockstar, please!
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A bit about GTA: SA
Grand Theft Auto: San Andreas is a 2004 action-adventure recreation developed by Rockstar North and printed by Rockstar Games. It is the seventh title within the Grand Theft Auto collection. The recreation is ready inside an open world setting that gamers can discover and work together with at their leisure.
Carl’s journey takes him throughout the fictional U.S. state of San Andreas, which is closely based mostly on California and Nevada.
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A bit about Unreal Engine 4:
The Unreal Engine is a AAA recreation engine developed by Epic Games. The newest launch is Unreal Engine 4, which launched in 2014 underneath a subscription mannequin. Since 2015, it may be downloaded totally free, with its supply code obtainable on GitHub.
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Music in video – Dyalla, Fat Dino.

0:00 The Plan
1:00 Thanks Core!
2:02 Map Recreation
4:22 Modeling CJ
4:50 Animation
6:39 Result
9:53 Conclusion

#FatDino #gta #gamedev

By admin

39 thoughts on “I Remade GTA: San Andreas Because Rockstar Wouldn't”
  1. You wasted your time re-creating a game of mercy to your Lord, if a game maker from your imagination and a thief from games that would not have been wonderful

  2. Great one…
    I Really liked the hard work you did for making such masterpiece.
    I too am in this field, and I know too well the patience and consistency you require to work on all assets,characters,light ,rig,animation, blueprints,programming and much more….
    Big hearts from my side and keep up the great work ♥️♥️♥️

  3. it's look like complete mashup of assets from unity 3d an mobile game. if you are hyped for such thing don't be sad that official remasters look rubbish

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