Creating A Game In Under 48 Hours – With Gdevelop



Creating a sci-fi detective chase game using art from Ansimuz and music from Lightspeed.

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Discord And My Games:

Our discord:
https://discord.gg/3gWbeqK

My mobile games:
https://play.google.com/store/apps/dev?id=5047081888755076278

My other games:
https://helperwesley.itch.io/

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Time Stamps:
00:00 Intro
00:46 Basic Set Up
02:10 Tracking Distance
02:54 Art Work
03:51 How It Works
04:55 The Background
05:53 Particle Effects
06:39 Adding RNG
07:54 Menus ,UI, and Tweaks

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Thanks to:
Fireside logo made by: https://bembrooks.itch.io/

#Devlog #Gamedev #Gdevelop #indiegamedev #games #videogames #indiedev #gamedesign #Pixelart

30 thoughts on “Creating A Game In Under 48 Hours – With Gdevelop”

  1. I've already started GDevelop a while ago, but I would always question wether the engine is powerful enough to create games like this, now I have no doubt even though it's simple, it's powerful, you earned a new subscriber.

  2. Amazing game, you have great sense of aesthetics and you managed to squeeze in all the things you wanted, the game looks superb! I too have impulse control issues, I have amassed enormous number of aspirations and not doing enough to tick any of them off the list. There is a slight glitch in controls as the character collides with objects, the input buffer carries input to the next state, so after falling, the character jumps even though jump wasn't pressed.

  3. Wow, what a GREAT video! I REALLY like your presentation style! Quick, to the point, doesn't drag. Done.

    Keep up the great work, and I look forward to more videos just like this one. SUBSCRIBED! 👍🏼

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