2 Card Slay the Spire Run – Consistent Turn 1 Infinite Combo



This run was sweet. I could have optimized the fights a bit more, like Thunderclap on Champ etc, but I didn’t want to lose the run to a silly mistake like miscounting cards. Everything went right… got every remove we could want, the Panache+ to save us from the event before the end. GG

1 card deck next!

full vod of run: https://www.twitch.tv/videos/218790468
clips taken from my stream: https://www.twitch.tv/RiskyCB
twitter: https://www.twitter.com/RiskyCB

35 thoughts on “2 Card Slay the Spire Run – Consistent Turn 1 Infinite Combo”

  1. The problem with this game is when I’m struggling—most games—I’m not having fun. When I’m dominating—rare, but more likely than the third option—I’m not having fun. And finally I have fun when the game is challenging but bearable—almost never happens. Uninstalled this POS.

  2. Holy shit, I can't believe you also listen to Shingo Nakamura while playing Spire. It has been my go-to soundtrack for it for a veeeery long time!

  3. Slay the Spire needs a 20-card per turn limiter update to prevent broken-infinites like this … but yeah, sick idea while it still works.

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